![]() To support challenges with marine.SetHealth(big_amount) and similar stuff. Overhealth support in healthbar under marine. ![]() Radial menu is that circle one with 8 action commands and smiles like follow me, hold position, medic! and so on.įixed case of incorrect alien animations.Īdded buttons to manage challenges easier.įixed reason when player is unable to draw on minimap at certain area.Īsw_tree_sway_enabled 1 convar to see nice trees swaying. Set it to 1 to make radial menu disapper faster and do not delay weapon's fire. Made chainsaw to show ∞ amount with rd_ammo_counter_under_marine 1.Ĭonvar rda_faster_radialmenu. Try for example 0 255 255 corresponding values. This way you can easilly find player messages in the console. So this is not any real issue.Īdd rda_chat_color_r, rda_chat_color_g, rda_chat_color_b ConVars to customise chat text color on client. There is minor drawing glitch if u change convar clearly during selection but simply use scrollbar to update. Try it together with this addonĬonvar rda_better_weapon_chooser 1 to provide very nice compact weapon selection list. Made campaign selection list a little more compact. Made minigun's barrel spinning in multiplayer. Only a little disadvantage (since this is only serverside thing to do not break compatibility with default clients) if player uses smaller custom models backpack position will not be precise.īig amount of stability improvements (You can even use grenade launcher with rd_carnage_scale 15 without crash) Optionally: rda_marine_backpack_alt_position 1 to rotate backpack model different way. To enable it use rda_marine_backpack 1 convar. Serverside BackPack: Unactive weapon model on marine's back. Try ready-made challengeĬonvar rda_auto_mission_failed_instant_restart 1 to skip annoying mission fail screen and countdown timer Use additional Convars for fine tune: rda_grenade_post_ricochet_velocity_multiplier and rda_grenade_max_ricochets. Play usual maps with this new nice mechanics. ![]() Maps like Area9800-2 and many others.įixed ghost items may appear in marine's inventoryįix for situation when you fire grenade front and damage yourself when drone hits you from behindĬonvar rda_grenade_launcher_grenade_ricochet 1 to provide really nice ricochet grenades. (Maps like Evil Corp etc)ĭrones do not get stuck when exiting over climb node routes.(Maps like New Beginning, Area9800-3 etc)įixed rangers unable to attack under specific conditions.įixed spawning drones may damage marines from underfloor. Better than random unclean cvar in rd)Īctive Firemines do not fall through solid func_brush or func_asw_fade surface (Maps like Dark Path), this fixes also fails on elevators (Maps like Cable-Car etc)įixed egg parasite may appear randomly outside of an egg and even may lead to crash (Maps like Communication Center \ Sewer Junction etc)Ĭorrect parasite position and spawn directions within rotated\scaled eggs. Moved message about interpenetrating entities to developer 2 console command (that is known good enough by map creators and fits it's logic to show more information. Big amount of stability improvements (server crashes significantly less)įixed mortarbug shells blocking elevators (Real fix not just message suppression).
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